Context
Three-dimensional interaction is fundamental in modern computing, from CAD and scientific visualization to VR and AR. Applications like architectural planning, industrial prototyping, and medical training increasingly rely on the ability to manipulate virtual objects in 3D environments. As immersive technologies like Augmented Reality (AR) become more widespread, the demand for effective and user-friendly 3D interaction techniques intensifies. However, working with 3D objects presents significant challenges. Efficiency, measured as Task Completion Time (TCT), is crucial, as slow interactions can hinder usability and technology adoption. Ambiguous depth perception and complex control mappings for six degrees of freedom (DOF) further complicate precise positioning.